The Lost Chapter: An Interactive Album Experience with Pentakill
We created a multidimensional concert environment in close collaboration with a team of CG and real-time experts from production studio, The Mill.
The result is an immersive environment that lets fans engage with Pentakill in a fantasy world stretched by the limits of imagination like never before.
Our design included flying and integrated stages, video screens and lighting, a stage sculpture on the shoulder of guitarist Mordekaiser, a cavernous forge hundreds of meters under the ruins of the stadium, and a monumental kinetic metronome that becomes Pentakill rival Viego’s tower – the architectural and narrative centrepiece of the concert experience.
CEO & Creative Director
"Joining forces with Riot Games and The Mill, Stufish embarked on this amazing journey into the fantastic world of Pentakill to create one of our most spectacular stage sets and the world beyond”.
Credits
Executive Producer Dan Phillips Producer Ryan Lebar Producer (BGNL) Oindrila Mitra Associate Producer Pablo Martinez Arastey Associate Producer Chanelle Larios Production Coordinator Andrew Wehnke Live Action Producer Danika Casas Live Action Line Producer Bruno Musso Director Rogier Schalken Director Sally Reynolds Creative Director Lee Lodge CG Lead Rune Mansson CG Lead Justin Kurtz Creative Technology Lead Aleissia Laidacker Technical Art Director Mikko Martikainen Real-time Supervisor Jake Martin Animation Lead Jeffrey Lee Environment Lead Steve Eisenmann Modeling Supervisor Blake Sullivan Asset Lead (BGNL) Kanishk Chouhan CG Supervisor (BGNL) Anthony Ignatius Dsouza Animation Supervisor (BGNL) Mahesh M S Entertainment Architects STUFISH Performance Capture Animatrik Previsualization Opsis Character Modeler Odel Palmer and Ken Bishop Character Modeler & Texture Michael Kash Character & Prop Modeler Melanie Okamura Character Modeler Robert Vignone and Abhishek Thati Facial Blendshape Modeler Harsh Borah Character Rigger Aton Lee Prop Rigger Alice Panek Asset (BGNL) Vijay Mohan, Veda Prashanth Bheemaraju, Arnab Bhattacharya, Akshay Suresh Lanjewar, Kiran Sudhakar Prabhu, Kartik Arora and Dinesh Kanakaraj Prop Modeler & Texture Emma Goeas Art Support Beverly Siu Animator Van Phan Animator Scott Fritts Animator (BGNL) Sriker Balakrishnan and Jayaprakash R Senior Developer Mark Dooney Developer Jeff Wang Pipeline Developer Phil Meyer Character Groom & Lookdev Troy Barsness Character Lookdev & Lighting Rikke Jansen Environment Layout Jason Kim and Haydn Roff Tech Artist & Developer Duncan Walker FX Artist Daniel Soo and James Robinson Editor Ryan Burbank